Xbox Is Eager to Build the Best Games You Can Enjoy Everywhere 1
Image: Push Square

It’s surprising how quickly it’s no longer become a surprise when Xbox first-party titles are casually announced for the PS5. At The Game Awards last week, The Outer Worlds 2 was announced for Sony’s system, after the Obsidian sequel was previously only expected on Xbox and PC.

While there’s still inconsistency between which platforms projects deploy on – Avowed, for example, the new intellectual property from the aforementioned studio will launch as a console exclusive – it’s becoming increasingly clear that Microsoft is transitioning into a third-party publisher.

And if you’re still in denial, CEO Satya Nadella said as part of a recent investor Q&A that his company is focused on building the “best games that can be enjoyed by gamers everywhere”.

To be fair, he was speaking specifically about Microsoft’s current “this is an Xbox” campaign, which tries to communicate the idea that you can stream select titles on your smartphone, television, or laptop computer.

But as the industry transitions, so too is Xbox’s approach. Speaking with Variety, Matt Booty said it’s still making multiformat decisions on a “game-by-game basis”, but he admitted this is more about each individual studio’s resources rather than any specific lines in the sand.

“We want to make sure there’s a great experience for our Xbox players, and then the gap between [when it becomes available on PlayStation] is as much a production decision as it is anything else,” he explained.

The next Xbox title to release on the PS5 will be Indiana Jones and the Great Circle, and then we’d expect many more ports into 2025 and beyond. Rumours have pointed to the likes of Age of Empires 2: Definitive Edition and Microsoft Flight Simulator 2024, but we’d also anticipate the likes of Senua’s Saga: Hellblade 2 and potentially even the long-expected Forza Horizon 5 to follow.

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[source microsoft.com, via gamefile.news, resetera.com, variety.com, x.com]